Mario & Sonic: Can You Beat Our High Scores?
Client - Nintendo
Shooting and editing a Let’s Play competition, where three presenters compete against each other for the highest score. Custom scoreboards and picture in picture frames were created. While many of these games could be played in split screen, I choose to recored the first two with the hosts playing separately and editing them together myself. This gave me a lot more control overall to create the pace and enhance the humour, but it also helped me find and showcase the story. The last event was played split screen with all three hosts together. This was a great way to end to the video and enhanced the competitiveness as they were able to banter with each other while all trying to win. A social friendly version was also created.
Journey to the Savage Planet: Looting Challenge
Client - 505 Games
Shooting and editing a timed Lets Play looting challenge. Cutting between the studio and two gameplay feeds to create fun and intense competition. The game didn’t have a competitive mode built in, so the two hosts were playing a cooperative mode. The competition element had to be acheived through editing and highlighting the hosts chemistry. Part of the way I achieved this was through the music, faster paced editing and an on screen timer. A social friendly version was also created.